During the events of Turbo-Charged, Max is separated from Steel by Terrorax, a mysterious villain who wants to exploit the true potential of Max's T.U.R.B.O. Energy, and now Max's Turbo Modes are completely technologic rather than techno-organic. Max's first Turbo Mode was Turbo Armor Mode. Max also mimicks some of his old modes with his new gear, the Steel-Tek. An example is his power gloves, based on Turbo Strength.
When Max overloaded the Turbo Chamber, Steel links with Max and they formed Turbo Base Mode, their very first form.
Max's Turbo Modes
Here is a list of the following Turbo Modes Max Steel have used in the series. (Note that they are in order of appearance).Max's and Steel's first form that was created when Steel first linked with Max. It gives Max enhanced strenghth and durability, and can never be taken off, due to safety issues, so Steel changes it's looks to make it seem like ordinary attire. It first appeared in Come Together Part One. Base Mode, and packing a punch, this Turbo Mode is a heavy-hitter. Turbo Strength mode takes on the heavy-hitter jobs, whether it's dealing with Dredd, or beating Ultimate Elementor. It debuted in Come Together Part One. Come Together Part Two, Turbo Flight Mode allows Max, and Steel, to fly through the sky using T.U.R.B.O Energy. It is also powerful enough to send Max and Steel into space.
Camouflage ModeSteel just to hide Maxwell McGrath's secret identity. Usually, when Max uses this mode, he wears a blue jacket with the Steel logo on it (although that in the trailer of the series, the logo was in the right part of the chest), one watch in the left arm, blue jeans, and white shoes. In Season 2, the color of the jacket changes, and it goes to a grey version, although that is unknown why this change happened. This mode first appeared in Come Together Part Two. Hard Water by Steel, Turbo Scuba Mode was used to fight Water Elementor, and to search for Toxzon at the end of Gone Fishin', along with several other instances when it came in handy. It has flippers for feet, and a slick, more aerodynamic form to swim faster in the water. Max and Steel didn't had a fast Turbo Mode to fight against villains, Steel created the Turbo Speed Mode, which is the fastest Turbo Mode in Max Steel's arsenal, allowing him to have super-sonic speed, making Max faster than any villain. It minimizes delay and maximizes intervention time, but requires vast amounts of T.U.R.B.O Energy. This Turbo Mode appeared in Elements of Surprise Part Two. Max Steel's Turbo Modes. This mode makes Max invisible wherever he goes, and also, new abilities are applied, like shock absorbers in the sole of foot, making Max virtually unable to be noticed by villains. This mode is usually used to recover archives of interest of N-Tek, and infiltration. It first appeared in Scrambled to fight against Extroyer Gorilla, since any modes of Max and Steel were able to defeat him. Max Steel's most powerful modes. It is a large and sturdy mode similiar to Turbo Strength Mode, that when charged with T.U.R.B.O Energy, can launch itself at enemies, doing extremely heavy damages. This mode is very durable in battles, and is also, the favorite mode of Max. It first appeared in Split Decisions, to fight against The Elementors. T.U.R.B.O Energy, and extreme concentration to control it, otherwise, the clones will be undone. This mode first appeared in Pick Your Poison to fight against Toxzon and the Hypnotized Ultimate Elementor.
The Turbo Super Mode is one of the Turbo Modes of Max Steel. Different of the previous modes, Max hates this mode, but Steel absolutely loves it. This mode is based in the superheroes of the comics that Steel were obsessed on, hence the cape, and the "ridiculous" looking. This mode first appeared in Supermania, but was only officialy named in The Ultralink Hunter.Max Steel's Turbo Modes. This mode is very bulky and large, similiar to other modes in the arsenal. With this mode, Max Steel is able to convert his T.U.R.B.O Energy into scorching fire, which is very powerful and efective against The Elementors. Although that this mode is very powerful, it costs a lot of T.U.R.B.O Energy, and needs concentration to operate it, otherwise, Max will lose the control of him, and will turn into his base mode. It first appeared in Hot Zone.
Turbo Rocket Mode is Max's eleventh Turbo Mode. This mode is one of the most powerful of the arsenal, even able to defeat Makino. With this mode, Steel is able to reconfigure the SteelSuit to a improved version, more powerful, and upgraded with two cannons, each of them, able to launch varied T.U.R.B.O Energy blasts. This mode also costs vasts amounts of T.U.R.B.O Energy, and was only used to fight against Makino in Makino Strikes: Part Two, which was its debut.
With Turbo Spike Mode, Max gets ninja-like abilities, and two black and long whips that have turbofied spikes, which can be used to climb walls, or even to destroy Makino Ships. This mode is very similiar to Turbo Stealth Mode because of the colours, and seems to be one of most leaner Modes in Max's arsenal. Although that this mode is very powerful, Max loses a part of the defensive properties, making him an easy target to villains.
When Max Steel uses Turbo Nova Mode, he turns into one of the most powerful modes in the whole arsenal. Armed with three powerful cannons, Max can easly defeat his enemies by only launching a powerful and Turbofied shot in them. It first appeared in Max Steel: The Wrath of Makino, used to enter in the competition to gain the place of commander of Ultralinks.The Wrath of Makino. Makino. This mode is about the same size of Turbo Annihilation Mode, equipped with two blades in each hand. Like another powerful Modes of Max Steel, this one consumes a lot of T.U.R.B.O Energy and makes Max feel exhausted.
With Turbo Combo Mode, Max is able to combine each mode in his arsenal, to create fusions even powerful than before. The first combination done was Turbo Spike Mode between Turbo Cannon Mode, in the movie, Max Steel: The Dawn of Morphos, which marked the debut of this mode.Maximum Morphos and was used to defeat Morphos. Team Turbo. Connect-Tek Sword, which originally belonged to his father. It debuted in Team Turbo.
Zombie Hunter SuitNot technically a Turbo Mode, Steel designed it after he completed the brain shields in Team Turbo Fusion Tek. Max is not equipped with any kind of weapon on this mode, but he later finds a pair of daggers which he used to fight against Professor Mortum. Team Turbo. Turbo Scorpion Mode. Turbo-Charged and was used to defeat Terrorax.
Steel's Turbo Mode
In Ultralink Hunter, Steel unlocked Turbo Mimic Mode, a Turbo Mode that is only useable by Steel. This mode allows Steel to create his own versions of Max's Turbo Modes, at the cost of more T.U.R.B.O. Energy. However, by overusing this mode makes Max and Steel unable to change modes. So far, Steel has only mimicked Turbo Super Mode, Turbo Cannon Mode and Turbo Strength Mode.
- Most of the Turbo Modes have blue, black, and white. From Team Turbo and on, Max's modes gained new colors, such as yellow and red. In Turbo-Charged, Max's modes are green, silver and black, the last color having more prominence.
- Some of the Turbo Modes are all used in one episode.
- Ja'em Mk'rah's Turbo Modes
- Turbo Animal Modes - La Fiera's modes
- Turbo Storm Modes - Tempestra's modes
- Turbo Vehicle Modes - C.Y.T.R.O.'s modes